Conquest Assault explained

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Conquest Assault explained

Post  Ser9ph on Thu Dec 29, 2011 4:25 pm

Conquest Assault is essentially a hybrid of Rush & Conquest.

The attacking team has a base to spawn at and usually a 30-50 ticket lead but no flags. The object is of course to have more flags then the defending team, as you start to bleed tickets right from the start. (To cause ticket bleed you must have more then half the flags. If it’s 3 total then you need at least 2 etc…)

The defending team has to keep as many of these flags as possible. Once the attackers have more then the defenders, the bleeding commences. Defenders can only spawn on either flags they own or other squad mates. They have no base. If the defenders lose all flags then you will only be able to spawn on anyone still alive at this point or if someone manages to retake a flag. If everyone is wiped out before you can retake a flag then the game is over no matter how many tickets remain.

Hope that was clear.


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Re: Conquest Assault explained

Post  Godfather057 on Wed Feb 08, 2012 7:59 pm

I just get pissed off when I play Gulf of Oman and get stuck with Assault and end up with no jets


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