battlefield 3 patch information

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battlefield 3 patch information

Post  Dominirican3417 on Wed Nov 23, 2011 5:39 am

PATCH NOTES
Selected improvements in the Nov 22 Battlefield 3 client-side update
A full list of changes is available on the Battlelog
• General performance and loading time improvements
• "Black Screen" fix for an issue occurring on some PC configurations
• Stereo and rendering support for Nvidia and AMD graphics cards
• Fixed several crashes that occurred when joining multiplayer and co-op sessions
• Fixed a problem with high speed mouse movement (aka "negative mouse acceleration")
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it (dangerous in Hardcore mode!)
• You should no longer spawn too close to enemies in TDM, SQDM, or Conquest
• A large number of damage and range tweaks on a number of weapons to fine-tune overall balance in the game
• Added round duration and ticket summary at End of Round screen
• Fixed a problem regarding key bindings while playing
• Significant changes to the Join Squad interface, detailed at the bottom of this post
Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
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Re: battlefield 3 patch information

Post  YossarianEcosse on Wed Nov 23, 2011 12:13 pm

Is this pc or all formats?

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Re: battlefield 3 patch information

Post  BillyKid1234 on Wed Nov 23, 2011 1:36 pm

I'm pretty sure it's PC for the moment but here is the bad news. The bloody flashlights are not repeat NOT fixed in this patch! Confirmed.
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Re: battlefield 3 patch information

Post  El_Twin on Fri Nov 25, 2011 10:13 am

Sony and Microsoft have to certify the patches before they make their way to consoles, I guess a one or two week maximum period of time since the pc update.
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Re: battlefield 3 patch information

Post  Shadow_Confuser on Fri Nov 25, 2011 1:49 pm

I just want them to fix the fucking chat so someone can say when I'm about to get gunned down. No
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Re: battlefield 3 patch information

Post  Defeater-8 on Sat Nov 26, 2011 12:40 am

Shadow_Confuser wrote:I just want them to fix the fucking chat so someone can say when I'm about to get gunned down. No

I've been doing chat over Skype... makes stuff way easier. Plus you can get more than 4 people in on it.

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Re: battlefield 3 patch information

Post  Shadow_Confuser on Sat Nov 26, 2011 9:33 am

Thanks Defeater! Yeah, musicman, soulsurf and my mates in 101 clan use Mumble on their website. But the problem for me is I use a TurtleBeach headset, so I'd have to use a different headset to talk to the laptop and listen to the game through the TV. I love the sound effects, but I live in an apartment with thin walls so I'd have to keep it down ... which would suck! I hope it's a top priority for the PS3 patch. The chat on BC2 worked fine. And I'm curious, does it not get confusing with potentially 8-12 players trying to talk at once...? Shocked Very Happy
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BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH

Post  BillyKid1234 on Wed Nov 30, 2011 2:52 pm

BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH

General fixes

• Significant improvements to the Squad Join interface, full details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad selection screen
• Players who choose not to join Squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
• Added round duration and ticket summary at end of round screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons' sounds in first person view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it
• Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when kicked from server
• Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile mode
• Fixed a problem where the machine could hard lock when joining a public coop game
• Fixed a problem where the headset attached icon would not show up in the UI
• Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission "Exfiltration" where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
• Fixed a problem where a user can become invulnerable after being resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)


Balance changes

• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells
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Re: battlefield 3 patch information

Post  Shadow_Confuser on Wed Nov 30, 2011 3:12 pm

Thanks Billy!
Am I blind, or do they NOT mention the chat problems...??? Shocked
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Re: battlefield 3 patch information

Post  BillyKid1234 on Wed Nov 30, 2011 3:16 pm

I know right?! Damn you Dice! affraid
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Re: battlefield 3 patch information

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